Sol Raveh Mods (
solravehmods) wrote2015-07-05 10:55 pm
Bestiary : Shadows
Danger Levels

Skittering creatures that stay mainly on the floor. They're not capable of doing much, however if larger shadows around them are defeated they have the ability to morph larger in to replacement forces.
Danger Level

Common larger shadows that are more difficult to take down. They have wings though are mostly flightless. They do have the ability to pick up an average-sized human easily, and cause damage to their opponents with claws.
Danger Level

Even larger, but slightly less common, shadow beings with hulking bodies and the ability to knock back even a strong opponent easily. They often like to corner opponents and prevent them from getting back in to the fray, especially if they were attempting to protect some one else.
Danger Level

Sentinels always come in pairs. They are strong, even stronger than Fortress Ghouls, with wings capable of carrying themselves and a captured person to boot. If they are able to get their claws on a person they will often carry them out of reach before taking them to a portal.
Danger Level

The Horned Boys are a special type of shadow that appear very, very rarely in the Sarcophagus room only. Not much is known about them at this time, just that when they do appear they're suspiciously non-violent, a stark contrast to their other shadow counterparts.
Danger Rating


